Maven module :un.api : api-geometry :
Class :
un.api.geometry.index.quadtrees.QuadTreePrune
Extends/Implements :
un.api.geometry.index.quadtrees.QuadTreeType
Subclasses : -
Variables : -
Functions :
newQuadTree,
quadTreeClear,
quadTreeGetPositionX,
quadTreeGetPositionY,
quadTreeGetSizeX,
quadTreeGetSizeY,
quadTreeInsert,
quadTreeIterateObjects,
quadTreeQueryAreaContaining,
quadTreeQueryAreaOverlapping,
quadTreeQueryRaycast,
quadTreeQueryRaycastQuadrants,
quadTreeRemove,
quadTreeTraverse,
toString
public QuadTreeType
newQuadTree (Vector size, Vector position)
public void
quadTreeClear ()
public double
quadTreeGetPositionX ()
public double
quadTreeGetPositionY ()
public double
quadTreeGetSizeX ()
public double
quadTreeGetSizeY ()
public boolean
quadTreeInsert (T item)
public void
quadTreeIterateObjects (Predicate f)
public void
quadTreeQueryAreaContaining (BBox area, SortedSet items)
public void
quadTreeQueryAreaOverlapping (BBox area, SortedSet items)
public void
quadTreeQueryRaycast (Ray ray, SortedSet> items)
public void
quadTreeQueryRaycastQuadrants (Ray ray, SortedSet> items)
public boolean
quadTreeRemove (T item)
public void
quadTreeTraverse (QuadTreeTraversalType traversal)
public String
toString ()
A quadtree implementation based on {@link QuadTreeBasic} but implementing
empty node pruning when an object is removed from the tree.
An implementation that aggressively removes empty nodes from the tree
increases garbage collection pressure, but reduces the number of nodes that
must be traversed when enumerating objects. This improves the performance
of area and raycast queries.
@param
@author Mark Raynsford