Maven module :un.engine : engine-opengl :
Class :
un.engine.opengl.light.Attenuation
Extends/Implements : -
Subclasses : -
Variables : -
Functions :
Attenuation,
Attenuation,
getConstant,
setConstant,
getLinear,
setLinear,
getquadratic,
setQuadratic
public void
Attenuation ()
public void
Attenuation (float constant, float linear, float quadratic)
public float
getConstant ()
public void
setConstant (float constant)
public float
getLinear ()
public void
setLinear (float linear)
public float
getquadratic ()
public void
setQuadratic (float exp)
Collada 1.5 :
The
used to calculate the total attenuation of this light given a distance.
The equation used is :
A = constant_attenuation + ( Dist * linear_attenuation ) + (( Dist^2 ) * quadratic_attenuation )
author Johann Sorel