Maven module :un.engine : engine-opengl :
Class :
un.engine.opengl.material.mapping.DualParaboloidMapping
Extends/Implements :
un.engine.opengl.material.mapping.Mapping
Subclasses : -
Variables : -
Functions :
DualParaboloidMapping,
DualParaboloidMapping,
isOpaque,
getTextureFront,
setTextureFront,
getTextureBack,
setTextureBack,
isDirty,
dispose
public void
DualParaboloidMapping ()
public void
DualParaboloidMapping (Texture2D textureFront, Texture2D textureBack)
public boolean
isOpaque ()
public Texture2D
getTextureFront ()
public void
setTextureFront (Texture2D texture)
public Texture2D
getTextureBack ()
public void
setTextureBack (Texture2D texture)
public boolean
isDirty ()
public void
dispose (GLProcessContext context)
http://members.gamedev.net/JasonZ/Paraboloid/DualParaboloidMappingInTheVertexShader.pdf
http://www.ozone3d.net/tutorials/glsl_texturing_p04.php
author Johann Sorel