Maven module :un.engine : engine-opengl :
Class : un.engine.opengl.material.mapping.UVMapping
Extends/Implements : un.engine.opengl.material.mapping.Mapping
Subclasses : -

UV buffer is declared on the Mesh.
Can handle sprite.
author  Johann Sorel


Variables : -
Functions : UVMapping, UVMapping, getScale, setScale, getOffset, setOffset, getSprite, setSprite, isOpaque, getTexture, setTexture, isDirty, dispose



public void UVMapping ()

public void UVMapping (Texture2D texture)


Scale relative to texture center.
return
public Vector getScale ()

public void setScale (Vector scale)

public Vector getOffset ()

public void setOffset (Vector offset)

public SpriteInfo getSprite ()

public void setSprite (SpriteInfo sprite)

public boolean isOpaque ()

public Texture2D getTexture ()

public void setTexture (Texture2D texture)

public boolean isDirty ()

public void dispose (GLProcessContext context)