Maven module :un.engine : engine-opengl :
Class : un.engine.opengl.mesh.BillBoard
Extends/Implements : un.engine.opengl.mesh.AbstractShape
Subclasses : -

A billboard is an image plan which keeps facing the
camera.
author  Johann Sorel


Variables : -
Functions : getPoints, setPoints, getSize, setSize, isScreenCS, setScreenCS, getFixedAxis, setFixedAxis, getAnchor, setAnchor, getBBox, isDirty, dispose, calculateBBox, copy



public VBO getPoints ()

public void setPoints (VBO points)

public float[] getSize ()

public void setSize (float[] size)

public boolean isScreenCS ()

public void setScreenCS (boolean ScreenCS)

public Vector getFixedAxis ()

public void setFixedAxis (Vector fixedAxis)


The anchor locates the rotation point of the billboard.
An anchor of {0,-1} will locate the point at the centered bottom position.
return
public Vector getAnchor ()

public void setAnchor (Vector anchor)

public BBox getBBox ()

public boolean isDirty ()

public void dispose (GLProcessContext context)

public void calculateBBox ()

public Shape copy ()