Maven module :un.engine : engine-opengl :
Class : un.engine.opengl.phase.DefaultRenderContext
Extends/Implements : un.engine.opengl.phase.RenderContext
Subclasses : -

Rendering Context, link a GLScene, a Camera and timing.
The rendering process is composed of a sequence of Phase, allowing
some preprocessing or effects.
author  Johann Sorel


Variables : -
Functions : DefaultRenderContext, setProcessContext, getGLRectangle, getViewRectangle, getScene, setScene, getTimeNano, getDiffTimeNano, getTimeSecond, getDiffTimeSecond, getGLDrawable, getGL, addTask, getPhases, getResourceManager, getStatistics



public void DefaultRenderContext (GLProcessContext glcontext, GLNode scene)

public void setProcessContext (GLProcessContext ctx)

public Rectangle getGLRectangle ()

public Rectangle getViewRectangle ()

public GLNode getScene ()

public void setScene (GLNode scene)

public long getTimeNano ()

public long getDiffTimeNano ()

public float getTimeSecond ()

public float getDiffTimeSecond ()

public GLAutoDrawable getGLDrawable ()

public GL getGL ()

public void addTask (GLExecutable executable)

public Sequence getPhases ()

public GLResourceManager getResourceManager ()

public GLStatistics getStatistics ()