Maven module :un.engine : engine-opengl :
Class : un.engine.opengl.physic.Skeletons
Extends/Implements : -
Subclasses : -

author  Johann Sorel


Variables : -
Functions : evaluatePosition, toRelative, toRelative, mapAnimation




Calculate vertice position, taking in account skeleton pose.
param  mesh
param  vertexId
public Vector evaluatePosition (Mesh mesh, int vertexId)


Build relative skeleton pose from skeleton bind pose.
param  jointRelativeFrom
return  RelativeSkeletonPose
public RelativeSkeletonPose toRelative (Skeleton skePose, int jointRelativeFrom)

public JointKeyFrame toRelative (Joint jt, int jointRelativeFrom)


Attach an animation to a mesh and skeleton.
param  anim Animation to map
param  skeleton skeleton to link : used by skeleton animations
param  node node to link : used by morph animations
param  nameAliases : possible aliases for name mapping
public void mapAnimation (Animation anim, Skeleton skeleton, GLNode node, Dictionary nameAliases)