Maven module :un.engine : engine-opengl :
Class :
un.engine.opengl.renderer.actor.ByVertexColorActor
Extends/Implements :
un.engine.opengl.renderer.actor.AbstractMaterialValueActor
Subclasses : -
Variables :
LAYOUT_COLOR
Functions :
ByVertexColorActor,
getMapping,
isDirty,
getReuseUID,
getMinGLSLVersion,
initProgram,
preDrawGL,
postDrawGL,
dispose
public Chars
LAYOUT_COLOR
public void
ByVertexColorActor (Chars produce, Chars method, Chars uniquePrefix, ByVertexColorMapping mapping)
public ByVertexColorMapping
getMapping ()
public boolean
isDirty ()
public Chars
getReuseUID ()
public int
getMinGLSLVersion ()
public void
initProgram (RenderContext ctx, ShaderProgramTemplate template, boolean tess, boolean geom)
public void
preDrawGL (RenderContext context, ActorProgram program)
public void
postDrawGL (RenderContext context, ActorProgram program)
public void
dispose (GLProcessContext context)
author Johann Sorel