Maven module :un.engine : engine-opengl :
Class :
un.engine.opengl.renderer.actor.StructLight
Extends/Implements : -
Subclasses : -
Variables :
TEMPLATE,
LIGHT_POSITION,
LIGHT_DIFFUSE,
LIGHT_SPECULAR,
LIGHT_CONSTANT_ATTENUATION,
LIGHT_LINEAR_ATTENUATION,
LIGHT_QUADRATIC_ATTENUATION,
LIGHT_SPOT_CUTOFF,
LIGHT_SPOT_EXPONENT,
LIGHT_SPOT_DIRECTION,
LIGHT_HAS_SHADOWMAP,
LIGHT_VIEW,
LIGHT_PROJECTION,
FRAG_NORMAL,
FRAG_EYE_DIRECTION,
FRAG_LIGHT,
FRAG_DIFFUSE,
FRAG_SPECULAR
Functions : -
public ShaderTemplate
TEMPLATE
public Chars
LIGHT_POSITION
public Chars
LIGHT_DIFFUSE
public Chars
LIGHT_SPECULAR
public Chars
LIGHT_CONSTANT_ATTENUATION
public Chars
LIGHT_LINEAR_ATTENUATION
public Chars
LIGHT_QUADRATIC_ATTENUATION
public Chars
LIGHT_SPOT_CUTOFF
public Chars
LIGHT_SPOT_EXPONENT
public Chars
LIGHT_SPOT_DIRECTION
public Chars
LIGHT_HAS_SHADOWMAP
public Chars
LIGHT_VIEW
public Chars
LIGHT_PROJECTION
public Chars
FRAG_NORMAL
public Chars
FRAG_EYE_DIRECTION
public Chars
FRAG_LIGHT
public Chars
FRAG_DIFFUSE
public Chars
FRAG_SPECULAR
author Johann Sorel