Maven module :un.engine : engine-opengl :
Class : un.engine.opengl.renderer.actor.StructMaterial
Extends/Implements : -
Subclasses : -

Material structure, fragment shader with Material structure and methods.
author  Johann Sorel


Variables : TEMPLATE, MAT_AMBIENT, MAT_DIFFUSE, MAT_SPECULAR, MAT_SHININESS, METHOD_ADDITIVE, METHOD_MULTIPLY, METHOD_SRC_OVER
Functions : -


public ShaderTemplate TEMPLATE


vec4 */
public Chars MAT_AMBIENT


vec4 */
public Chars MAT_DIFFUSE


vec4 */
public Chars MAT_SPECULAR


float */
public Chars MAT_SHININESS

public Chars METHOD_ADDITIVE

public Chars METHOD_MULTIPLY

public Chars METHOD_SRC_OVER