Maven module :un.engine : engine-opengl :
Class :
un.engine.opengl.scenegraph.GLNode
Extends/Implements :
un.engine.scenegraph.DefaultSceneNode
Subclasses : -
Variables : -
Functions :
GLNode,
GLNode,
getBBox,
getBBox,
getId,
setId,
getName,
setName,
setVisible,
isVisible,
getUpdaters,
getRenderers,
calculateNodeToView,
calculateMVP,
dispose,
thisToChars
public void
GLNode ()
public void
GLNode (CoordinateSystem cs)
public BBox
getBBox ()
public BBox
getBBox (CoordinateSystem cs)
public int
getId ()
public void
setId (int id)
public Chars
getName ()
public void
setName (Chars name)
public void
setVisible (boolean visible)
public boolean
isVisible ()
public Sequence
getUpdaters ()
public Sequence
getRenderers ()
public Matrix
calculateNodeToView (Camera camera)
public Matrix
calculateMVP (CameraMono camera)
public void
dispose (GLProcessContext context)
public Chars
thisToChars ()