Maven module :un.engine : engine-opengl :
Class :
un.engine.opengl.tessellation.PhongByDistanceTessellator
Extends/Implements :
un.engine.opengl.renderer.actor.AbstractActor
un.engine.opengl.tessellation.Tessellator
Subclasses : -
Variables : -
Functions :
PhongByDistanceTessellator,
PhongByDistanceTessellator,
getMinGLSLVersion,
setLinearFactor,
getLinearFactor,
setMax,
getMax,
isDirty,
usesGeometryShader,
usesTesselationShader,
initProgram,
preDrawGL
public void
PhongByDistanceTessellator ()
public void
PhongByDistanceTessellator (float factor, float max)
public int
getMinGLSLVersion ()
public void
setLinearFactor (float factor)
public float
getLinearFactor ()
public void
setMax (float max)
public float
getMax ()
public boolean
isDirty ()
public boolean
usesGeometryShader ()
public boolean
usesTesselationShader ()
public void
initProgram (RenderContext ctx, ShaderProgramTemplate template, boolean tess, boolean geom)
public void
preDrawGL (RenderContext context, ActorProgram program)
author Johann Sorel