Maven module :un.engine : engine-opengl-util :
Class :
un.impl.opengl.shader.ShaderUtils
Extends/Implements : -
Subclasses : -
Variables : -
Functions :
loadShader,
loadShaders,
loadShaders,
loadShaderProgram,
getCharsFromStream,
GLSLtoGLType
public int
loadShader (GL gl, int shaderType, Chars shaderCode)
public int
loadShaders (GL gl, Chars vertexShaderCode, Chars tessControlShaderCode, Chars tessEvalShaderCode, Chars geometryShaderCode, Chars fragmentShaderCode)
public int
loadShaders (GL gl, Chars vertexShaderCode, Chars tessControlShaderCode, Chars tessEvalShaderCode, Chars geometryShaderCode, Chars fragmentShaderCode, Chars[] trsFeedbackVars, int trsFeedBAckMode)
public int
loadShaderProgram (GL gl, int vertexShaderGlid, int tessControlShaderGlid, int tessEvalShaderGlid, int geometryShaderGlid, int fragmentShaderGlid, Chars[] trsFeedbackVars, int trsFeedBAckMode)
public Chars
getCharsFromStream (ByteInputStream stream)
public Integer
GLSLtoGLType (Chars typeName)