Maven module :un.storage : model3d-unity :
Class : un.storage.model3d.unity.adaptor.AdaptorContext
Extends/Implements : -
Subclasses : -

author  Johann Sorel


Variables : registry, textureCache, meshCache, glNodeCache
Functions : AdaptorContext, aggregateScene, getOrReadGameObject, getOrReadShell, getOrReadTexture, getNode


public UnityAssetRegistry registry


UnityPPtr -> Texture2D
public Dictionary textureCache


UnityPPtr -> Shell
public Dictionary meshCache


UnityPPtr -> GLNode
public Dictionary glNodeCache


public void AdaptorContext (UnityAssetRegistry registry)


Rebuild parent -> child scene.
return
public GLNode aggregateScene ()

public GLNode getOrReadGameObject (UnityPointer pptr)

public Shell getOrReadShell (UnityPointer pptr)

public Texture2D getOrReadTexture (UnityPointer pptr)

public TypedNode getNode (UnityPointer pptr)