Maven module :un.engine : engine-opengl :
Class : un.engine.opengl.mesh.MultipartMesh
Extends/Implements : un.engine.opengl.scenegraph.GLNode
Subclasses : -

A multipart mesh is a group of nodes sharing common resources. often
vertexbuffers, skeleton, physics or animations.
TODO think about a proper organisation of meshes divided in plenty of parts
and materials.
author  Johann Sorel


Variables : -
Functions : MultipartMesh, MultipartMesh, getSkeleton, setSkeleton, getAnimationSet, getConstraints, getTboUpdate, setTboUpdate, buildTBO, updateTBO, getTBO, dispose



public void MultipartMesh ()

public void MultipartMesh (CoordinateSystem cs)

public Skeleton getSkeleton ()

public void setSkeleton (Skeleton skeleton)

public AnimationSet getAnimationSet ()


Physic constraints associate to this model.
return  Sequence, never null
public Sequence getConstraints ()

public long getTboUpdate ()

public void setTboUpdate (long tboUpdate)

public void buildTBO ()

public void updateTBO ()

public TBO getTBO ()

public void dispose (GLProcessContext context)