Maven module :un.engine : engine-opengl :
Class :
un.engine.opengl.renderer.DebugSkeletonNode
Extends/Implements :
un.engine.opengl.scenegraph.GLNode
Subclasses : -
Variables :
PROPERTY_JOINT,
PROPERTY_STATE,
PROPERTY_RIGIDBODY,
SHOW_PHYSIC
Functions :
DebugSkeletonNode,
setJointSize,
getJointSize,
setJointVisible,
isJointVisible,
setRigidBodyVisible,
isRigidBodyVisible,
getColor,
getColor
public Chars
PROPERTY_JOINT
public Chars
PROPERTY_STATE
public Chars
PROPERTY_RIGIDBODY
public NodeVisitor
SHOW_PHYSIC
public void
DebugSkeletonNode (MultipartMesh mpm)
public void
setJointSize (float size)
public float
getJointSize ()
public void
setJointVisible (boolean jointVisible)
public boolean
isJointVisible ()
public void
setRigidBodyVisible (boolean rigidBodyVisible)
public boolean
isRigidBodyVisible ()
public Color
getColor (Joint jt, Skeleton skeleton)
public Color
getColor (RigidBody body)
author Johann Sorel