Maven module :un.engine : engine-opengl :
Class :
un.engine.opengl.renderer.actor.InstancingShellActor
Extends/Implements :
un.engine.opengl.renderer.actor.ShellActor
un.engine.opengl.renderer.actor.ActorExecutor
Subclasses : -
Variables :
UNIFORM_L
Functions :
InstancingShellActor,
getReuseUID,
initProgram,
preDrawGL,
postDrawGL,
dispose,
render,
render
public Chars
UNIFORM_L
public void
InstancingShellActor (Mesh mesh)
public Chars
getReuseUID ()
public void
initProgram (RenderContext ctx, ShaderProgramTemplate template, boolean tess, boolean geom)
public void
preDrawGL (RenderContext context, ActorProgram program)
public void
postDrawGL (RenderContext context, ActorProgram program)
public void
dispose (GLProcessContext context)
public void
render (ActorProgram program, RenderContext context, CameraMono camera, GLNode node)
public void
render (GLProcessContext context, Mesh mesh, ActorProgram program)