Maven module :un.engine : engine-opengl :
Class : un.engine.opengl.renderer.actor.InstancingShellActor
Extends/Implements : un.engine.opengl.renderer.actor.ShellActor un.engine.opengl.renderer.actor.ActorExecutor
Subclasses : -

author  Johann Sorel


Variables : UNIFORM_L
Functions : InstancingShellActor, getReuseUID, initProgram, preDrawGL, postDrawGL, dispose, render, render


public Chars UNIFORM_L


public void InstancingShellActor (Mesh mesh)

public Chars getReuseUID ()

public void initProgram (RenderContext ctx, ShaderProgramTemplate template, boolean tess, boolean geom)

public void preDrawGL (RenderContext context, ActorProgram program)

public void postDrawGL (RenderContext context, ActorProgram program)

public void dispose (GLProcessContext context)

public void render (ActorProgram program, RenderContext context, CameraMono camera, GLNode node)

public void render (GLProcessContext context, Mesh mesh, ActorProgram program)